itsIfPs3ForceHit
A write of zero (0) resets the buffers, and will therefore minimize the the latency penalty incurred by the 1+1 buffering.
Table columns
9 objects| Oid | Name | Access | Type |
|---|---|---|---|
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.1 | itsIfPs3DifferentialDelay | readonly | Unsigned32 |
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.2 | itsIfPs3DifferentialDelayValid | readonly | TruthValue |
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.3 | itsIfPs3AheadInterface | readonly | Integer32 |
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.4 | itsIfPs3HitlessProtection | readwrite | TruthValue |
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.5 | itsIfPs3ProtectionStatus | readonly | ItsProtectionStatus |
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.6 | itsIfPs3ExpectedProtectionStatus | readwrite | ItsProtectionStatus |
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.7 | itsIfPs3ForceHit | readwrite | Unknown |
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.8 | itsIfPs3ActiveInterface | readwrite | Integer32 |
| 1.3.6.1.4.1.2928.6.2.16.1.1.14.1.9 | itsIfPs3MaxExpDifferentialDelay | readwrite | Unsigned32 |